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API / Armature

Class: Armature

Defined in: armature/Armature.ts:44

Armature is the core of the skeleton animation system.

Extends

Implements

Constructors

Constructor

ts
new Armature(): Armature;

Returns

Armature

Inherited from

BaseObject.constructor

Properties

_alphaDirty

ts
_alphaDirty: boolean;

Defined in: armature/Armature.ts:80

Internal


_armatureData

ts
_armatureData: ArmatureData;

Defined in: armature/Armature.ts:102

Internal


_cacheFrameIndex

ts
_cacheFrameIndex: number;

Defined in: armature/Armature.ts:86

Internal


_constraints

ts
readonly _constraints: Constraint[] = [];

Defined in: armature/Armature.ts:97

Internal


_dragonBones

ts
_dragonBones: DragonBones;

Defined in: armature/Armature.ts:114

Internal


_globalAlpha

ts
_globalAlpha: number;

Defined in: armature/Armature.ts:91

Internal


_lockUpdate

ts
_lockUpdate: boolean;

Defined in: armature/Armature.ts:70

Internal


_parent

ts
_parent: Slot;

Defined in: armature/Armature.ts:119

Internal


_replaceTextureAtlasData

ts
_replaceTextureAtlasData: TextureAtlasData = null;

Defined in: armature/Armature.ts:109

Internal


_zIndexDirty

ts
_zIndexDirty: boolean;

Defined in: armature/Armature.ts:76

Internal


hashCode

ts
readonly hashCode: number;

Defined in: core/BaseObject.ts:156

A unique identification number assigned to the object.

Inherited from

BaseObject.hashCode


inheritAnimation

ts
inheritAnimation: boolean;

Defined in: armature/Armature.ts:62


stopped

ts
stopped: boolean = false;

Defined in: armature/Armature.ts:61

Whether to inherit the animation control of the parent armature. True to try to have the child armature play an animation with the same name when the parent armature play the animation.

Default

ts
true

Implementation of

IAnimatable.stopped

Accessors

animation

Get Signature

ts
get animation(): Animation;

Defined in: armature/Armature.ts:777

The animation player.

Returns

Animation


armatureData

Get Signature

ts
get armatureData(): ArmatureData;

Defined in: armature/Armature.ts:766

The armature data.

Returns

ArmatureData


cacheFrameRate

Get Signature

ts
get cacheFrameRate(): number;

Defined in: armature/Armature.ts:732

The animation cache frame rate, which turns on the animation cache when the set value is greater than 0. There is a certain amount of memory overhead to improve performance by caching animation data in memory. The frame rate should not be set too high, usually with the frame rate of the animation is similar and lower than the program running frame rate. When the animation cache is turned on, some features will fail, such as the offset property of bone.

Example
ts
    armature.cacheFrameRate = 24;
Returns

number

Set Signature

ts
set cacheFrameRate(value: number): void;

Defined in: armature/Armature.ts:735

Parameters
ParameterType
valuenumber
Returns

void


clock

Get Signature

ts
get clock(): WorldClock;

Defined in: armature/Armature.ts:836

The Wordclock instance to which the current belongs.

Example
ts
    armature.clock = factory.clock; // Add armature to clock.
    armature.clock = null; // Remove armature from clock.
Returns

WorldClock

Set Signature

ts
set clock(value: WorldClock): void;

Defined in: armature/Armature.ts:839

The Wordclock instance to which the current belongs.

Examples
ts
    armature.clock = factory.clock; // Add armature to clock.
    armature.clock = null; // Remove armature from clock.
ts
    armature.clock = factory.clock; // 将骨架添加到时钟。
    armature.clock = null; // 将骨架从时钟移除。
Parameters
ParameterType
valueWorldClock
Returns

void

The Wordclock instance to which the current belongs.

Example

ts
    armature.clock = factory.clock; // Add armature to clock.
    armature.clock = null; // Remove armature from clock.

Implementation of

IAnimatable.clock


display

Get Signature

ts
get display(): any;

Defined in: armature/Armature.ts:807

The display container. The display of the slot is displayed as the parent. Depending on the rendering engine, the type will be different, usually the DisplayObjectContainer type.

Returns

any


eventDispatcher

Get Signature

ts
get eventDispatcher(): IEventDispatcher;

Defined in: armature/Armature.ts:793

The EventDispatcher instance of the armature.

Returns

IEventDispatcher


flipX

Get Signature

ts
get flipX(): boolean;

Defined in: armature/Armature.ts:684

Whether to flip the armature horizontally.

Returns

boolean

Set Signature

ts
set flipX(value: boolean): void;

Defined in: armature/Armature.ts:687

Parameters
ParameterType
valueboolean
Returns

void


flipY

Get Signature

ts
get flipY(): boolean;

Defined in: armature/Armature.ts:702

Whether to flip the armature vertically.

Returns

boolean

Set Signature

ts
set flipY(value: boolean): void;

Defined in: armature/Armature.ts:705

Parameters
ParameterType
valueboolean
Returns

void


name

Get Signature

ts
get name(): string;

Defined in: armature/Armature.ts:755

The armature name.

Returns

string


parent

Get Signature

ts
get parent(): Slot;

Defined in: armature/Armature.ts:870

Get the parent slot which the armature belongs to.

Returns

Slot


proxy

Get Signature

ts
get proxy(): IArmatureProxy;

Defined in: armature/Armature.ts:783

Pivate
Returns

IArmatureProxy


replacedTexture

Set Signature

ts
set replacedTexture(value: any): void;

Defined in: armature/Armature.ts:816

Parameters
ParameterType
valueany
Returns

void

Methods

_addBone()

ts
_addBone(value: Bone): void;

Defined in: armature/Armature.ts:210

Internal

Parameters

ParameterType
valueBone

Returns

void


_addConstraint()

ts
_addConstraint(value: Constraint): void;

Defined in: armature/Armature.ts:226

Internal

Parameters

ParameterType
valueConstraint

Returns

void


_addSlot()

ts
_addSlot(value: Slot): void;

Defined in: armature/Armature.ts:218

Internal

Parameters

ParameterType
valueSlot

Returns

void


_bufferAction()

ts
_bufferAction(action: EventObject, append: boolean): void;

Defined in: armature/Armature.ts:234

Internal

Parameters

ParameterType
actionEventObject
appendboolean

Returns

void


_sortZOrder()

ts
_sortZOrder(slotIndices: number[] | Int16Array<ArrayBuffer>, offset: number): void;

Defined in: armature/Armature.ts:184

Internal

Parameters

ParameterType
slotIndicesnumber[] | Int16Array<ArrayBuffer>
offsetnumber

Returns

void


advanceTime()

ts
advanceTime(passedTime: number): void;

Defined in: armature/Armature.ts:286

Advance time.

Parameters

ParameterTypeDescription
passedTimenumberPassed time. (In seconds)

Returns

void

Implementation of

IAnimatable.advanceTime


containsPoint()

ts
containsPoint(x: number, y: number): Slot;

Defined in: armature/Armature.ts:448

Check whether a specific point is inside a custom bounding box in a slot. The coordinate system of the point is the inner coordinate system of the armature. Custom bounding boxes need to be customized in Dragonbones Pro.

Parameters

ParameterTypeDescription
xnumberThe horizontal coordinate of the point.
ynumberThe vertical coordinate of the point.

Returns

Slot


dispose()

ts
dispose(): void;

Defined in: armature/Armature.ts:256

Dispose the armature. (Return to the object pool)

Returns

void

Example

ts
    removeChild(armature.display);
    armature.dispose();

getBone()

ts
getBone(name: string): Bone;

Defined in: armature/Armature.ts:588

Get a specific bone.

Parameters

ParameterTypeDescription
namestringThe bone name.

Returns

Bone


getBoneByDisplay()

ts
getBoneByDisplay(display: any): Bone;

Defined in: armature/Armature.ts:608

Get a specific bone by the display.

Parameters

ParameterTypeDescription
displayanyThe display object.

Returns

Bone


getBones()

ts
getBones(): Bone[];

Defined in: armature/Armature.ts:663

Get all bones.

Returns

Bone[]


getDisplay()

ts
getDisplay(): any;

Defined in: armature/Armature.ts:880

Deprecated, please refer to #display.

Returns

any

Deprecated


getSlot()

ts
getSlot(name: string): Slot;

Defined in: armature/Armature.ts:624

Get a specific slot.

Parameters

ParameterTypeDescription
namestringThe slot name.

Returns

Slot


getSlotByDisplay()

ts
getSlotByDisplay(display: any): Slot;

Defined in: armature/Armature.ts:644

Get a specific slot by the display.

Parameters

ParameterTypeDescription
displayanyThe display object.

Returns

Slot


getSlots()

ts
getSlots(): Slot[];

Defined in: armature/Armature.ts:674

Get all slots.

Returns

Slot[]


init()

ts
init(
   armatureData: ArmatureData, 
   proxy: IArmatureProxy, 
   display: any, 
   dragonBones: DragonBones): void;

Defined in: armature/Armature.ts:265

Internal

Parameters

ParameterType
armatureDataArmatureData
proxyIArmatureProxy
displayany
dragonBonesDragonBones

Returns

void


intersectsSegment()

ts
intersectsSegment(
   xA: number, 
   yA: number, 
   xB: number, 
   yB: number, 
   intersectionPointA: object, 
   intersectionPointB: object, 
   normalRadians: object): Slot;

Defined in: armature/Armature.ts:492

Check whether a specific segment intersects a custom bounding box for a slot in the armature. The coordinate system of the segment and intersection is the inner coordinate system of the armature. Custom bounding boxes need to be customized in Dragonbones Pro.

Parameters

ParameterTypeDefault valueDescription
xAnumberundefinedThe horizontal coordinate of the beginning of the segment.
yAnumberundefinedThe vertical coordinate of the beginning of the segment.
xBnumberundefinedThe horizontal coordinate of the end point of the segment.
yBnumberundefinedThe vertical coordinate of the end point of the segment.
intersectionPointA{ x: number; y: number; }nullThe first intersection at which a line segment intersects the bounding box from the beginning to the end. (If not set, the intersection point will not calculated)
intersectionPointA.xnumberundefined-
intersectionPointA.ynumberundefined-
intersectionPointB{ x: number; y: number; }nullThe first intersection at which a line segment intersects the bounding box from the end to the beginning. (If not set, the intersection point will not calculated)
intersectionPointB.xnumberundefined-
intersectionPointB.ynumberundefined-
normalRadians{ x: number; y: number; }nullThe normal radians of the tangent of the intersection boundary box. [x: Normal radian of the first intersection tangent, y: Normal radian of the second intersection tangent] (If not set, the normal will not calculated)
normalRadians.xnumberundefined-
normalRadians.ynumberundefined-

Returns

Slot

The slot of the first custom bounding box where the segment intersects from the start point to the end point.


invalidUpdate()

ts
invalidUpdate(boneName: string, updateSlot: boolean): void;

Defined in: armature/Armature.ts:404

Forces a specific bone or its owning slot to update the transform or display property in the next frame.

Parameters

ParameterTypeDefault valueDescription
boneNamestringnullThe bone name. (If not set, all bones will be update)
updateSlotbooleanfalseWhether to update the bone's slots. (Default: false)

Returns

void


returnToPool()

ts
returnToPool(): void;

Defined in: core/BaseObject.ts:167

Clear the object and return it back to object pool。

Returns

void

Inherited from

BaseObject.returnToPool


borrowObject()

ts
static borrowObject<T>(objectConstructor: () => T): T;

Defined in: core/BaseObject.ts:136

Get an instance of the specify class from object pool.

Type Parameters

Type Parameter
T extends BaseObject

Parameters

ParameterTypeDescription
objectConstructor() => TThe specify class.

Returns

T

Inherited from

BaseObject.borrowObject


clearPool()

ts
static clearPool(objectConstructor: typeof BaseObject): void;

Defined in: core/BaseObject.ts:111

Clear the cached instances of a specify object pool.

Parameters

ParameterTypeDefault valueDescription
objectConstructortypeof BaseObjectnullSpecify class. (Clear all cached instances if not set)

Returns

void

Inherited from

BaseObject.clearPool


setMaxCount()

ts
static setMaxCount(objectConstructor: typeof BaseObject, maxCount: number): void;

Defined in: core/BaseObject.ts:72

Set the maximum cache count of the specify object pool.

Parameters

ParameterTypeDescription
objectConstructortypeof BaseObjectThe specify class. (Set all object pools max cache count if not set)
maxCountnumberMax count.

Returns

void

Inherited from

BaseObject.setMaxCount


toString()

ts
static toString(): string;

Defined in: armature/Armature.ts:45

Returns

string

Overrides

BaseObject.toString

Released under the MIT License.