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API / BlendState

类: BlendState

定义于: animation/AnimationState.ts:1453

Internal

继承

构造函数

构造函数

ts
new BlendState(): BlendState;

返回

BlendState

继承自

BaseObject.constructor

属性

blendWeight

ts
blendWeight: number;

定义于: animation/AnimationState.ts:1469


dirty

ts
dirty: number;

定义于: animation/AnimationState.ts:1465


hashCode

ts
readonly hashCode: number;

定义于: core/BaseObject.ts:156

分配给此实例的唯一标识号。

继承自

BaseObject.hashCode


layer

ts
layer: number;

定义于: animation/AnimationState.ts:1466


layerWeight

ts
layerWeight: number;

定义于: animation/AnimationState.ts:1468


leftWeight

ts
leftWeight: number;

定义于: animation/AnimationState.ts:1467


target

ts
target: BaseObject;

定义于: animation/AnimationState.ts:1470


BONE_ALPHA

ts
readonly static BONE_ALPHA: string = "boneAlpha";

定义于: animation/AnimationState.ts:1455


BONE_TRANSFORM

ts
readonly static BONE_TRANSFORM: string = "boneTransform";

定义于: animation/AnimationState.ts:1454


SLOT_ALPHA

ts
readonly static SLOT_ALPHA: string = "slotAlpha";

定义于: animation/AnimationState.ts:1458


SLOT_DEFORM

ts
readonly static SLOT_DEFORM: string = "slotDeform";

定义于: animation/AnimationState.ts:1457


SLOT_Z_INDEX

ts
readonly static SLOT_Z_INDEX: string = "slotZIndex";

定义于: animation/AnimationState.ts:1459


SURFACE

ts
readonly static SURFACE: string = "surface";

定义于: animation/AnimationState.ts:1456

方法

reset()

ts
reset(): void;

定义于: animation/AnimationState.ts:1519

返回

void


returnToPool()

ts
returnToPool(): void;

定义于: core/BaseObject.ts:167

清除该实例的所有数据并将其返还对象池。

返回

void

继承自

BaseObject.returnToPool


update()

ts
update(animationState: AnimationState): boolean;

定义于: animation/AnimationState.ts:1478

参数

参数类型
animationStateAnimationState

返回

boolean


borrowObject()

ts
static borrowObject<T>(objectConstructor: () => T): T;

定义于: core/BaseObject.ts:136

从对象池中获取特定类的实例。

类型参数

类型参数
T extends BaseObject

参数

参数类型描述
objectConstructor() => T特定的类。

返回

T

继承自

BaseObject.borrowObject


clearPool()

ts
static clearPool(objectConstructor: typeof BaseObject): void;

定义于: core/BaseObject.ts:111

清除特定对象池的缓存实例。

参数

参数类型默认值描述
objectConstructortypeof BaseObjectnull特定的类。 (不设置则清除所有缓存的实例)

返回

void

继承自

BaseObject.clearPool


setMaxCount()

ts
static setMaxCount(objectConstructor: typeof BaseObject, maxCount: number): void;

定义于: core/BaseObject.ts:72

设置特定对象池的最大缓存数量。

参数

参数类型描述
objectConstructortypeof BaseObject特定的类。 (不设置则设置所有对象池的最大缓存数量)
maxCountnumber最大缓存数量。

返回

void

继承自

BaseObject.setMaxCount


toString()

ts
static toString(): string;

定义于: animation/AnimationState.ts:1461

返回

string

重写了

BaseObject.toString

Released under the MIT License.